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Texture Filtering and Wrapping Modes

Minification and magnification filters choose between nearest-texel lookup and linear blending of neighboring texels, with mipmap variants (e.g. LINEAR_MIPMAP_LINEAR, i.e. trilinear) reducing aliasing when textures shrink. Wrap modes (REPEAT, MIRRORED_REPEAT, CLAMP_TO_EDGE) define what coordinates outside [0,1] sample.

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Minification and magnification filters choose between nearest-texel lookup and linear blending of neighboring texels, with mipmap variants (e.g. LINEAR_MIPMAP_LINEAR, i.e. trilinear) reducing aliasing when textures shrink. Wrap modes (REPEAT, MIRRORED_REPEAT, CLAMP_TO_EDGE) define what coordinates outside [0,1] sample.

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